Java SE (Java Platform, Standard Edition), masaüstü bilgisayarlarda ve sunucularda Java uygulamaları geliştirilebilmesini sağlayan bir programlama platformudur. Günümüz uygulamalarının gerektirdiği zengin kullanıcı arabirimi, performans, çok yönlülük, taşınabilirlik ve güvenlik sağlar.
Bu eğitim, Java Standard Edition 8 (Java SE 8) ile nesneye dayalı uygulamaların tasarımında kullanılan API’leri (Application Programming Interfaces) ve temel programlama dili özelliklerini kapsar.
Eğitim Sonrası Kazanımlar
- En son JDK teknolojilerini kullanarak Java uygulamaları geliştirme
- Nesneye dayalı programlama yeteneklerini geliştirme
- Güçlü Java uygulamaları geliştirmek için programlama dili kullanımındaki en iyi uygulamalar
- Java uygulamalarında Lambda ifadelerini kullanma
- Koleksiyonları kullanarak verileri işleme ve depolama
- Dosyaları, dizinleri ve dosya sistemlerini işleme
- JDBC aracılığıyla Standart SQL sorgularını kullanarak veritabanlarına bağlanma
- Yüksek performanslı çok iş parçacıklı uygulamalar oluşturma
EĞİTİM İÇERİĞİ
- Java Platform Overview
Defining how the Java language achieves platform independence
Defining how the Java language continues to evolve
Differentiating between the Java ME, Java SE, and Java EE Platforms
Evaluating Java libraries, middle-ware, and database options
- Java Syntax and Class Review
Using operators
Creating primitive variables
Creating simple Java classes
Using if-else and switch statements
Creating and manipulate strings
Iterating with loops: while,do-while,for,enhanced for
Creating arrays
Using Java fields, constructors, and methods
- Encapsulation and Subclassing
Creating and use Java subclasses
Using encapsulation in Java class design
Overloading methods
Making classes immutable
Modeling business problems using Java classes
- Overriding Methods, Polymorphism, and Static Classes
Using the instanceof operator to compare object types
Using varargs to specify variable arguments
Using access levels: private, protected, default, and public.
Overriding methods
Implementing the singleton design pattern
Modeling business problems by using the static keyword
Using upward and downward casts
Using virtual method invocation
- Abstract and Nested Classes
Constructing abstract Java classes and subclasses
Designing general-purpose base classes by using abstract classes
Applying final keyword in Java
Distinguish between top-level and nested classes
- Interfaces and Lambda Expressions
Defaulting methods
Defining a Java interface
Anonymous inner classes
Defining a Lambda Expression
Extending an interface
Choosing between interface inheritance and class inheritance
- Collections and Generics
Creating a collection by using generics
Implementing an ArrayList
Implementing a HashMap
Implementing a Deque
Using the type inference diamond to create an object
Creating a custom generic class
Implementing a TreeSet
Ordering collections
- Collections Streams, and Filters
Describing the Stream interface
Calling an existing method using a method reference
Chaining multiple methods together
Filtering a collection using lambda expressions
Defining pipelines in terms of lambdas and collections
Iterating through a collection using lambda syntax
Describing the Builder pattern
- Lambda Built-in Functional Interfaces
Using primitive versions of base interfaces
Using binary versions of base interfaces
Listing the built-in interfaces included in java.util.function
Core interfaces – Predicate, Consumer, Function, Supplier
- Lambda Operations
Extracting data from an object using map
Describing the Optional class
Sorting a stream
Describing lazy processing
Describing the types of stream operations
Grouping and partition data using the Collectors class
Saving results to a collection using the collect method
- Exceptions and Assertions
Recognizing common exception classes and categories
Autoclose resources with a try-with-resources statement
Creating custom exceptions
Using the catch, multi-catch, and finally clauses
Defining the purpose of Java exceptions
Using the try and throw statements
Testing invariants by using assertions
- Java Date/Time API
Working with dates and times across time zones
Combining date and time into a single object
Creating and manage date-based events
Applying formatting to local and zoned dates and times
Creating and manage time-based events
Managing changes resulting from daylight savings
Defining and create timestamps, periods and durations
- I/O Fundamentals
Writing and read objects using serialization
Using streams to read and write files
Read and write data from the console
Describing the basics of input and output in Java
- File I/O (NIO.2)
Using the Files class to check, delete, copy, or move a file or directory
Using the Path interface to operate on file and directory paths
Using Stream API with NIO2
- Concurrency
Creating worker threads using Runnable and Callable
Describing operating system task scheduling
Using an ExecutorService to concurrently execute tasks
Using the java.util.concurrent collections
Identifying potential threading problems
Using monitor locks to control the order of thread execution
Using synchronized and concurrent atomic to manage atomicity
- The Fork-Join Framework
The need for Fork-Join
RecursiveTask
Work stealing
Parallelism
- Parallel Streams
Listing the key performance considerations for parallel streams
Reviewing the key characteristics of streams
Defining reduction
List the key assumptions needed to use a parallel pipeline
Calculating a value using reduce
Describing the process for decomposing and then merging work
Describing how to make a stream pipeline execute in parallel
Describing why reduction requires an associative function
- Database Applications with JDBC
Connecting to a database by using a JDBC driver
Specifying JDBC driver information externally
Performing CRUD operations using the JDBC API
Defining the layout of the JDBC API
Submitting queries and get results from the database
- Localization
Building a resource bundle for each locale
Describing the advantages of localizing an application
Calling a resource bundle from an application
Changing the locale for a resource bundle
Defining what a locale represents
Read and set the locale by using the Locale object
Eğitim Özellikleri
- Dersler 0
- Sınavlar 0
- Süre 5 Days
- Yetenek seviyesi All levels
- Dil İngilizce
- Öğrenciler 12
- Başarı Belgesi Hayır
- Değerlendirme Evet